Remakes of Lode Runner, Puzznic and Exolon

Original levels,
improved gameplay and usability
 
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Lode Runner. Episode III: Die Hard Levels Lode Runner. Episode III: Die Hard Levels Lode Runner. Episode III: Die Hard Levels Lode Runner 5 Star Award

Lode Runner

Episode III: Die Hard Levels

The first two episodes of Lode Runner series feature all the original levels designed in 1983.

This new episode consists of entirely new, 21st century custom crafted levels almost impossible to complete. Almost.

The Die Hard Levels came to fruition as a result of months and tons of man hours invested in researching and constructing the set that only a true Lode Runner master would be able to beat.

There are 31 levels. Some of them are about speed, some are about timing, some require you to exploit undocumented peculiarities of the game engine, the harder ones combine it all, and pretty much all of the levels give your brain an exercise as extreme as studying quantum physics while jogging on a mine field.

— Will it take you months to beat all the levels?
— Will you use F7 (Save) and F3 (Load) a plenty?
— Will you hit Shift-L to skip a level less than 31 times?

Well, let’s see if you can go for the grand prix.

Warning: people with faint heart or carpal tunnel syndrome should take caution.

Designed in New York City by the Lode Master, David Allensworth. (Contact David) A few levels by Alf and ZX Games Team.

  1.3 MB  Download free trial version of Lode Runner. Episode III: Die Hard Levels Buy full version of Lode Runner. Episode III: Die Hard Levels  $995  

The first 3 levels are available in the free trial version.

How can I get a discount?

You can buy all three episodes for $2485
(you save $5).

See also:
  — Lode Runner Episode I: Classicwards
  — Lode Runner Episode II: Bungeling Away
  — Lode Runner Manual
  — E! True ZX Games Story: Lode Runner (article)
  — Lode Runner on ZX Games Forum

“I can’t thank you enough! I have loved this game from its inception and it has been a great connecting point for my granddaughter and I. You’ve made some fantastic improvements.”

Mark J. Johnson

I love you guys :-*. My brother and I were/are LR junkies playing for hours and hours (and that was, yes, 1983 on my Apple IIC and his Commodore). I had all the versions and knock-offs. Then I got the newer version from Brøderbund. Then XP ended that. Every once in a while I would look online hoping against hope... then I found you about a month ago. And all is well in the world again. I am truly grateful to you for resurrecting the game.”

Anita, New York

“Thanks for bringing back a great old-school game.”

Bryan

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